VINEYARD
GAME:
MODE:
YEAR:
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COUNTER-STRIKE GLOBAL OFFENSIVE
Danger-zone
2022
A danger-zone map set amongst the rolling hills of Tuscany.
Vineyard was our second Danger Zone map, building on the learning points of Frostbite. I assisted with the initial blockouts and acted as a bridge between these and the art team. I refined most blockout geometry and created unique styles for each area which could be replicated onto neighbouring buildings.
Frostbite was a collaborative effort alongside six other level designers and environment artists.




